After receiving feedbacks from lecturers, I've taken their feedback to further improve the design for the installation.
Feedback given for design are:
The fonts in the story are not visible enough, change the font or the colour of the fonts.
The level design is not visible enough, change colour of the background to make it more visible as it go more difficult, cold colour -> warm colour.
Therefore after taking their comments, I've proceeded to refine the design.
Also I've changed the design of Sang Kancil as I further researched on mouse deer I noticed that mouse deer looked differently compared to deer.
Also, I've changed the font colour inside the introduction video and created the ending story and the landing page when the installation is idle.
Introduction
Ending
When Idle
25/2/2014
After finishing the designs of the installation, I've helped out Gerry and Angela on decorating the space of our installation, placing the mat and adjusting the projector. I've also helped to decorate around the projection with leaves.
26/2/2014
Today, lecturer invited a guest who have non-design background to visit our installation. She is happy with our installation, however there're some problem on the design as she commented. The introduction video and the game play art style doesn't match where it makes the design of the game looked cheap. Therefore I'll have to change the design of the game play in order to make this installation presentable in Publika on April.
























