Thursday, 6 February 2014

UI Design

While the group members went to shop for materials, I've designed the run cycle of Sang Kancil where it has to have the continuous running animation.

Also when user jump, Sang Kancil has to give the feedback of jumping, I've also designed the jumping part.


Also I've designed the look and feel of the first level of the game play where the Sang Kancil has to jump on the crocodile to prevent falling into the water.



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